Metadata
Display Name
Diane Gromala
Last Name
Gromala
First Name
Diane
ORCID
0000-0002-7737-9173
Role/Descriptor
Artist, researcher, SFU Professor
Publications
As lead author (15)
- Managing Chronic Pain using VR (2021)
- Immersive Virtual Reality as a Non-Pharmacological Analgesic for Pain Management: Pain Distraction and Pain Self-Modulation (2018)
- Immersive Virtual Reality as a Non-pharmacological Analgesic for Pain Management: Pain Distraction and Pain Self-modulation (2016)
- Reducing Pain in Alternative Immersive Environments: A Proposal (2009)
- Remediated Flesh: What Pain Might Tell Us About Transformative Mappings of Sensoria in Interface Design (2004)
- BioMorphic Typography (2003)
- The Trouble with Rand (2003)
- Critical essay responses to Stuart Moulthrop’s “From Work to Play” and Bill Seaman’s “Recombinant Poetics – Media-Element Field Explorations” (2003)
- Learning the Languages of Babel: An Approach to New Media Pedagogy (2001)
- Critical Methodologies for the Visual Design Interface (1997)
- Dancing with the virtual dervish: virtual bodies (1996)
- Pain and Subjectivity in VR (1996)
- Solidarity: Subversive Codes in the Production of Political Change (1995)
- Solidarity: Subversive Technologies (1994)
- MultiMedia in Graphic Design (1992)
As author (11)
- The Design and Evaluation of a Body‐Sensing Video Game to Foster Empathy towards Chronic Pain Patients (2018)
- A Case Study: Chronic Pain Patients’ Preferences for Virtual Reality Games for Pain Distraction (2018)
- Players’ Experience of an Augmented Reality Game, Pokémon Go: Inspirations and Implications for Designing Pervasive Health Gamified Applications (2017)
- Utilizing Gamification Approaches in Pervasive Health: How Can We Motivate Physical Activity Effectively? (2017)
- Differences That Matter: In-Clinic Communication Challenges (2017)
- A Field Study: Evaluating Gamification Approaches for Promoting Physical Activity with Motivational Models of Behavior Changes (2016)
- Virtual Reality as Analgesia: An alternative approach for managing chronic pain (2014)
- Improving the Mental State of Patients in Clinical Settings (2014)
- The Meditation Chamber: Towards Self-Modulation (2011)
- Touching Light: Post-Traditional Immersion in Interactive, Artistic Environments (2008)
- Transparency and Reflectivity: Digital Art and the Aesthetics of Interface Design (2008)